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PlayerUnknown's Battlegrounds
The game was released for Microsoft Windows via Steam's early access beta program in March 2017, with a full release on December 20, 2017. That same month, the game was released by Microsoft Studios for the Xbox One via its Xbox Game Preview program. The game was localized and released by Tencent Games in China, while two mobile versions based on the game for Android and iOS were also released in early 2018. By March 2018, the Windows version had sold over thirty million copies and held a peak concurrent player count of over three million, an all-time high on Steam, while the Xbox One version sold over five million itself.
Battlegrounds received several positive reviews from critics during both its early access period and on final release; reviewers found that while the game still was not fully finished and had some technical flaws, Battlegrounds presented new types of gameplay that could be easily approached by players of any skill level and was highly replayable. The game received several nominations for Game of the Year and other awards for 2017, and is considered by Greene to be the defining game of the battle royale genre. Several other video games, following in Battlegrounds's success, added battle royale-style modes, while a number of clones, primarily out of China, also appeared. PUBG Corporation has run several small tournaments and introduced in-game tools to help with broadcasting the game to spectators, as they wish for it to become a popular eSport.
Designer: Brendan Greene
Composer: Tom Salta
Developers: Bluehole Studio Inc., PUBG Corporation
Platforms: Xbox One, Android, iOS, Microsoft Windows
Did you know: "PlayerUnknown's Battlegrounds" is the second-best-selling PC game (24 million copies sold)
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